Here is
an example of an article I've posted in my blog.
Lights,
Toilets and Doors
If you have read my previous
blog will be relieved to know that the two identical green buttons on the lightswitches in the toilets of my Paris office have now been helpully labelled
on and off. This means that I am no longer in the dark when the energy saving light sensor turns them off.
I was discussing my problems
with poor user interactions of everyday objects with Jennie Winhall and Chris Vanstone, previously of the Design Council RED research unit that has recently spun off. Jennie told me of a french public toilet
that, following a revamp, was suffering from twice the length of queue it had previouly had. Was this because it had attracted
twice the customers through it’s luxury or comfort ? No, it was because a brilliant new flush system had been installed
that was operated when the door was opened. Unfortunately, people in the loo were frantically trying to discover where the
flush was. Finally, having given up and overcome the embarassement of leaving the loo unflushed, they became brave, or desperate
enough, to leave, when they were relieved to hear the loo flush as they opened the door.
France is proud
of it’s technological achievements and is always looking for a smarter and cleverer way to do everyday things. But this
story is a warning to all well meaning technologists; find out what the human experience of your wonderful new idea is like
because the result could be the opposite that you had intended.
Toilets are the basis of one
of my favourite examples of user insight. This story comes from Jeremy Myerson at the Helen Hamlyn Foundation at the Royal College of
Art. London’s Heathrow airport are developing a new terminal, T5, and sensibly carried out forecasting studies to understand
transportation needs over the next few decades. One clear prediction was that travellers would be older, we are living longer,
are more prosperous and keen to travel with more leisure time. To understand the needs of older travellers, British Airports
Authority (BAA) commisioned the Helen Hamlyn Foundation to research older travellers through Heathrow and see if there were
special requirements that BAA could design into their new terminal.
The research team quickly reported
back that older travellers went to the loo, a lot. Obviously, more toilets were going to be needed to cater for demand.
But some of the team decided
to go into the loos to see how they were used. Inside the toilets, they found old people standing around, not using the toilet,
but listening to the anouncements. Nervous and worried about missing their flights, this was the one place they could clearly
hear announcements, away from the hub bub of airport noise.
So the real solution to the real
problem is to create quiet areas where announcements can be easily heard. We wait to see whether BAA manage to do this in
the new T5.
To move back to where we started,
lightswitches are a great example of good and bad interaction design combining physical object, intuition and learned behaviour.
A Martian, asked to turn a light on or off, would naturally inspect the lightbulb itself, and intuitively remove it or even
break it to turn it off. Given that the right place for a lightbulb is up in the ceiling, we have to place the switch closer
to our reach, but precisely where can be a matter of cultural disagreement. In Europe, light switches to toilets are often
outside, in the UK they are often a
piece of string to be pulled. In energy efficient office spaces, lightswitches are fast disappearing. At the new Orange offices there are no switches at all. And as the presence detectors don’t work yet, late
working office workers work in gloom, trading rare desklamps from fellow workers who look like they’re about to leave
for the day.
But having decided where to place
the switch, the status of the switch is easily communicated by the form, with one half raised and the other flush. This is
simple and easliy understood message to push the side that sticks out to change the light from off to on, or vice versa. Often
the face sticking out reveals a red face, which may mean the light is on, or that it will be off if you press, I am never
sure, nor why we need to know as we can see the light is on. But in a power plug, this is more important, so we learn over
time which is on and which is off.
My perfect lightswitch would
have that slight orange glow that french switches have, so you can locate them in the dark, have a clear, intuitive physical
shape to show where to press and have a satisfying feel, with no delay for the light to come on or go off. My nightmare switch
would be hidden in the door frame, be covered in graphics and say thank you when you use it.
And despite thousands of years
of trying, we still can’t get doors right. There’s only a few things you need to know about doors. How to open
them, which side they are are hinged and which way they move. Plus perhaps what’s behind them and that it’s safe
to open.
Suprisingly though, we still
have many problems. Most modern office doors require extensive signage to explain whether to push or pull. With security systems,
there is the added complication of where and how to place your card. A door opening button is often required, usually cunningly
placed near a lightswitch requiring a « this is or is not, a lightswitch » notice to be placed along side. And with
so many doors split in two, with only one side opening, knowing which side to pull or push is not always straightforward either.
One office in Paris has thoughtfully stencilled the pull
sign right on the door. But as the centre plate cleverly hides the door split, it is impossible to know which side it is referring
to, I get it wrong half the time still.
Whereas most of my day is spent
trying to understand complex user interface options of mobile phones or web services, it makes me feel good that we can’t
even get the simple stuff right.